3 research outputs found

    Mote: A Musical Adventure Game

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    The Mote development team consisted of five individuals--three programmers and two artists--and intended to make a video game for the iPhone that could be a casual game involving the improvisation of music. The team designed and created two levels of an adventure game called Mote, in which a player explores a dream world as an anthropomorphic whole note named Mote.␣Mote plays music for other characters and influences their emotions to solve in-game problems. Both levels featured full voice acting, music, custom animations, and original scenery, as well as a custom scripting engine, custom physics and graphics engines, a custom sound engine, and a complete level editor. While the achievements were incredible, testing showed that the game-play mechanics could be expanded

    WPEye.net: An Alternate Reality Game for WPI Admissions

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    One of WPI\u27s long term goals is to increase the enrollment rate of accepted students. The goal of this project is to continue the work of a previous IQP to investigate the viability of alternate reality games as a marketing tool for university enrollment at WPI. The project team designed and ran an alternate reality game targeted to potential and admitted pre-freshmen to WPI, and kept track of several demographic statistics. This information will be used by the Admissions Office to adjust their advertising focus for interested students looking at WPI. In addition, the team deviated from alternate reality game norms and explored different genres of storytelling within this field

    Prise de décision dans la famille: Une bibliographie sélective (1980–1990)

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